First off there is no concept art due to talks with Phil where we discussed that it would be better for me to cut straight to the storyboarding and animatic. The animatic has the entire storyboard in it so there is no reason to waste space and time uploading both.
Next i looked at possible colours i could use for this project. I had envisioned it as a poorly lit workshop with muted colours assisted with the orange glow of the candles. Here are the colours i looked at and a picture Phil sent me that fits the scene much more.
Next came the pre-viz of the scene i have started to do, i have not yet started to animate these.
The Artisan's hand:
Low poly model:
High poly model (WIP for use as normal map for low poly):
The Orery:
The basic scene setup:
That's it for the moment as i may end scrapping this whole idea since this is close to narative and is not my cup of tea for one more close to my ideal path of modeling high detail models.
Next came the pre-viz of the scene i have started to do, i have not yet started to animate these.
The Artisan's hand:
Low poly model:
High poly model (WIP for use as normal map for low poly):
The Orery:
The basic scene setup:
That's it for the moment as i may end scrapping this whole idea since this is close to narative and is not my cup of tea for one more close to my ideal path of modeling high detail models.
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