i have finished doing the animating for the animation but i had only managed to put about half the audio i wanted to put into it when the main file i was working from decided to corrupt while i was recording the audio for the hand and the hat-stands chasing the other one round the stage.
So essentially the version i have and am unable to make any alterations to is unfinished but due to time contraints i don't have enough time the remake it.
Tuesday, 31 March 2009
storyboard
walk cycles
These are the walk cycles for the hat-stand in the following order of right, front then top.
Character drawings
Sunday, 15 March 2009
Hmm? Story?
My story that includes my clumsy hat-stand is that of a stage show.
It starts with a door with a star on it, a floating hand comes up and knocks on the door saying '5 minutes!', we open the door and go in. As we step in we see an empty actor's dressing room with a hat-stand in the corner we look closer at it. The hat that is on it falls off and it moves to grab it and pops it back on. It hops over to the doorway as we view it from the back and reaches for a cane that is leaning by the wall, it knocks the cane over and then ends up having to reach further for it and then leaves the room. We cut to the side of the stage as we see the hat-stand waiting to go on it put its other arm onto some ropes. As it is about to go on the stage it hops towards it and catches and undoes the rope causing a sand bag to fall on its head. The view then cuts to a view of the whole stage and 3 other similar hat-stands looking impatient waiting for it. It comes on and they start dancing a little while in the hat-stand trips up and causes the others to fall like dominos. They get angry at it and chase after it, quite soon after it falls off of the stage and we cut to a top down view of it snapped in halve (fade out). END.
It starts with a door with a star on it, a floating hand comes up and knocks on the door saying '5 minutes!', we open the door and go in. As we step in we see an empty actor's dressing room with a hat-stand in the corner we look closer at it. The hat that is on it falls off and it moves to grab it and pops it back on. It hops over to the doorway as we view it from the back and reaches for a cane that is leaning by the wall, it knocks the cane over and then ends up having to reach further for it and then leaves the room. We cut to the side of the stage as we see the hat-stand waiting to go on it put its other arm onto some ropes. As it is about to go on the stage it hops towards it and catches and undoes the rope causing a sand bag to fall on its head. The view then cuts to a view of the whole stage and 3 other similar hat-stands looking impatient waiting for it. It comes on and they start dancing a little while in the hat-stand trips up and causes the others to fall like dominos. They get angry at it and chase after it, quite soon after it falls off of the stage and we cut to a top down view of it snapped in halve (fade out). END.
Saturday, 14 March 2009
What am i going to do?
Well to answer i'm going to be using the rubber hose style of animation due to limtiations of my given object. As i said the limtations to a hat-stand are that its is neither living nor jointed, it being inanimate would not work with the characteristic i received 'Clumsy'. The other problem of being a solid object does not allow me to move it without outside help. i have decided that the rubber hose style is perfect for what in need due to the fact that i can give the hat-stand life and flexibility.
What is rubber hose?
Rubber hose was developed as the most early form of animation, it was commonly used with music or as a cute cartoon filled with gags. Like most other styles of animation, it depends on what it was used with. Story construction wasn't very focused in the era that the "rubber hose" style dominated, but those cartoons still dealt in gags the way most of the later shorts did.
What is rubber hose?
Rubber hose was developed as the most early form of animation, it was commonly used with music or as a cute cartoon filled with gags. Like most other styles of animation, it depends on what it was used with. Story construction wasn't very focused in the era that the "rubber hose" style dominated, but those cartoons still dealt in gags the way most of the later shorts did.
Tuesday, 10 March 2009
animation process
The basic animation process is:
- Create a story with characters thought out.
- Design a storyboard around the story.
- Sketch out the frames with apropriate idea of speed.
- Thicken up the lines that are used.
- Fill in the lines with colour.
- Play in sequence.
This video i found shows from stage 3 to 6 of this process, its a fan made anime of doctor who.
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